Yesterday I was randomly watching The Sims 4 trailer and I realised this game actually acts as a simple and interesting analogy of simulation theory. While I may not necessarily believe in simulation theory, I do find it incredibly fascinating nonetheless.
Simulation theory is the idea that we are living in a computer simulation, an augmented reality controlled by an advanced super intelligent artificial being. This Sims represents this theory very well. Let’s take a deeper look and consider some comparisons of the sims reality and that of our own.
Humans see the world in 2D ½. We gather 2D data and assemble it into a 3D image. Technically, humans are not capable of seeing the world in “full” 3D. But what about 4D? Let’s pretend that every ‘sim being’ in the game is conscious and able to view their world in 2D ½. That would make our reality the fourth dimension. The Sims would have no way of knowing about us, no idea that humans are sitting in front of computer screens watching and controlling their every move. Now let’s apply this to our reality. There could be an artificial being observing you, right at this very moment, and you would have absolutely no awareness of it because it is in the fourth dimension. Scary right? Furthermore, these advanced beings could be controlling your everyday life. Maybe the choices we make are not really our own? This reminded me of an interesting quote from Westworld – “humans fancy that there’s something special about the way we perceive the world, and yet we live in loops, as tight and as closed as the hosts do, seldom questioning our choices, content, for the most part, to be told what to do next”.
Another interesting comparison is based on game design and universal laws. Life in the Sims is governed by laws developed by human creators, and is limited by the game design. For instance, imagine a plate of dinner sitting on a table in the Sims game. If you click on this object, three options come up – you can either eat the dinner, throw it in the bin or leave it there and let it go moldy. Therefore, in the Sims reality, the sim beings are confined to only three options/choices when it comes to food disposure. On the other hand, our reality is less limited. For instance, if dinner is on the table we could choose to eat it, throw it away, leave it, give it to the dog, throw it in the garden, put it back in the fridge and so forth. The rules of life in our reality are not so restricted. But now, let’s consider the fourth dimension. To us, the fourth dimension may seem limitless. The universal laws that govern this fourth dimensional reality would most likely be incomprehensible to human beings.
You may ask yourself, but what about at all the chaos, havoc and anarchy in our world? Why would any advanced/super intelligent being choose to install all this crime, hatred, murder and sickness into our reality. The answer to this, is curiosity. Let’s consider the Sims. How many of us remember placing a Sim a pool and removing the ladders? Or placing a Sim in a room, starting a fire and deleting all of the doors? Why as human beings do we feel inclined to perform these actions in the game? It all comes down to curiosity and experimentation, we want to know what will happen. Could this also apply to our reality? Maybe our world is simply a test simulation to see what would happen if ‘X’ occurs.
While Elon Musk and Nick Bostrom are firm believers in simulation theory, I on the other hand, am a bit more skeptical. I’m not entirely sure what the actual point of all of it would be to a super intelligent being, I doubt it would be for entertainment purposes. Regardless, I hope this post served as an interesting read, and provided a simple/understandable analogy of simulation theory. Any further ideas, or feedback – both negative or positive, please leave in the comments, would love to know the thoughts of others on this.